Level Design - Egypt
Relic Rides » Devlog
Today I worked in MagicaVoxel polishing the level design for Egypt. I tried a few designs, however, I felt this one represented my original idea the most. I like working with voxel art and I really like the simplicity of MagicaVoxel. I can create something simple with relatively small impact on time.
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Relic Rides
Status | In development |
Author | Petipois |
Genre | Action |
Tags | Ludum Dare 36 |
More posts
- New Gameplay TrailerDec 26, 2017
- XBL IntegrationDec 25, 2017
- Playable DemoDec 23, 2017
- Updated LogosNov 07, 2017
- Gameplay TutorialNov 05, 2017
- Using Unity FeaturesOct 21, 2017
- Cinematics? - Level IntroOct 04, 2017
- Choose a chariot - Store MenuSep 16, 2017
- More CharactersSep 15, 2017
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